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 Project Toretto.

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Chris
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PostSubject: Re: Project Toretto.   Sun 17 Jan 2010, 5:26 am

Shattest paint work ever though im tempted to just have it restored back to gloss the more i see shiney rex's
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ezza

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PostSubject: Re: Project Toretto.   Sun 17 Jan 2010, 5:34 am

Id stick with gloss too, that matt one with the green wheels did matt, and its pretty well known so u wold run the risk of constantly being in its shadow

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Chris
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PostSubject: Re: Project Toretto.   Sun 24 Jan 2010, 10:54 pm

Well yesterday i threw out the old split melted ht leads, put some nice 8mm core ones on and now the cars running sweet, unless its WOT then boost cut and fuel cut go crazy.
Damn cars testing me greatly, i have a few gizmo's that might solve it but
if not then its a total remap. should have saved the cash for that in about oooo 9 years. FML!
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PostSubject: Re: Project Toretto.   Mon 25 Jan 2010, 12:30 am

ouch, lets hope your 'gizmo's' can sort this then, It kills me how much people charge for remaps

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Chris
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PostSubject: Re: Project Toretto.   Mon 25 Jan 2010, 1:28 am

well the knightsports stuff didnt work, found out i have a hks speed controller lurking under the dash so thats hooked up, I could map it myself on the road given the kit but i dont have a spare few thou to do it lol.
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Chris
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PostSubject: Re: Project Toretto.   Mon 25 Jan 2010, 3:02 am

Think i may have figured out the problem, Boost creep, Think ned had this on the gt4 to.

Just did a run and im spiking to 15psi moments before the PFC shats itself and turns the fuel off and opens the wastegate many times till i take my foot of the gas (about 1 second cause by then i to shat myself)
With all the free flowing mods (FMIC, downpipe, decat, exhaust, filters, air pump removed) boost creep and spikes are going to cause issues with a now incorrect map.
Having breezed though the apexi guide i've figured that if i turn the duty cycles down and the boost cut limiter up i can in effect run the primary turbo at the stock 10psi but then on change over to the second i can drop the duty cycle so the 8psi change over doesnt cause the spike to 15psi untill 10psi is met when the second turbo comes online, then when it has it will run to 15psi.
Confused?
I was.
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PostSubject: Re: Project Toretto.   Mon 25 Jan 2010, 3:38 am

Not sure i understand that tbh :s

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PostSubject: Re: Project Toretto.   Mon 25 Jan 2010, 11:29 am

the long story - the cars making more power then the power fc was mapped to do now its all fixed and running good.

the short story - It can only get faster.
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PostSubject: Re: Project Toretto.   Mon 25 Jan 2010, 11:42 am

short answer - EXELLENT!

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PostSubject: Re: Project Toretto.   Mon 25 Jan 2010, 6:23 pm

i like the short version.

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ezza

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PostSubject: Re: Project Toretto.   Mon 25 Jan 2010, 9:42 pm

You coming to the feb TOA meet darkness?

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PostSubject: Re: Project Toretto.   Tue 26 Jan 2010, 8:19 am

Same problem I had mate, boots creep, I was greedy going for a stage 3 turbo without the ecu mods to match

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Chris
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PostSubject: Re: Project Toretto.   Wed 27 Jan 2010, 9:29 am

ezza wrote:
You coming to the feb TOA meet darkness?

If i can map out the overboost by then, yea i'll be there.
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PostSubject: Re: Project Toretto.   Wed 27 Jan 2010, 9:38 am

doooo it!!

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PostSubject: Re: Project Toretto.   Wed 27 Jan 2010, 10:29 am

come anyway, im comin rockin my standard wheels on front, vibratin all the way down the m6 ftl!
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PostSubject: Re: Project Toretto.   Wed 27 Jan 2010, 8:38 pm

i cant keep up with his guys build always got summat goin on lol
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PostSubject: Re: Project Toretto.   Thu 28 Jan 2010, 12:46 am

haha,

Duane take them to a tyre place, they should balance them for you for peanuts

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PostSubject: Re: Project Toretto.   Thu 28 Jan 2010, 10:21 pm

Well i tired to map out the problem on the way to college yesterday.
It only does it now on wot in any gear at any speed once boost cranks up to 0.8bar so i can only think now that its leaning out and causing the problem so the AFR maps need looking at now and before that i need to change a few things in the bay so next month im going to make
new boost pipes and order in some coupling hoses to join it all.
Anyone got a good place for cheap decent hose?

And yes get the wheels balled Duane, easy way to destroy bushes and bearings that.
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PostSubject: Re: Project Toretto.   Thu 28 Jan 2010, 10:30 pm

indeed i shall
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Chris
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PostSubject: Re: Project Toretto.   Tue 02 Feb 2010, 12:09 pm

I think my problems solved now.
Tweeked my boost controller and the fuel map slightly....12.6psi on both turbos now..... she boots.
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PostSubject: Re: Project Toretto.   Tue 02 Feb 2010, 6:31 pm

She Boots....Dont even worry about it, She boots

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PostSubject: Re: Project Toretto.   Tue 02 Feb 2010, 10:46 pm

was tryng to find that the otherday

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PostSubject: Re: Project Toretto.   Tue 02 Feb 2010, 11:10 pm


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PostSubject: Re: Project Toretto.   Wed 03 Feb 2010, 4:21 am

she boots bro

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Chris
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PostSubject: Re: Project Toretto.   Wed 03 Feb 2010, 9:46 am

third gear bro....snapping your neck bro!
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